the necronomicon
#1
Posted 12 November 2009 - 02:10 PM
saw a three pack on amazon with the necronomicon, the necronomicon spellbook and the satanists bible...might be some good reading to get me through this holiday season....
#2
Posted 12 November 2009 - 02:14 PM
#3
Posted 12 November 2009 - 03:54 PM
The popular editions of the necronomicon that are available may be good reading, but they are entirely fictional, too.
It was created by the great H.P. Lovecraft, who is my favorite author. I would actually recommend just reading his works. They are way better than any of the fake Necromomicons floating around out there.
Here's a link: http://en.wikipedia....ki/Necronomicon
Regards, Canis
"It is proper for you to doubt ... do not go upon report ... do not go upon tradition ... do not go upon hear-say." ~ Buddha
#4
Posted 13 November 2009 - 09:48 AM
You'd have a lot more fun having a Lovecraft orgy for the holidays, he's got a good number of stories published and leave the spell book and the 'satanic' bible for the D & D crowd to use in their gaming, where they actually might serve a purpose.
#5
Posted 13 November 2009 - 10:00 AM
greg_dragonlvr, on Nov 13 2009, 10:48 AM, said:
You'd have a lot more fun having a Lovecraft orgy for the holidays, he's got a good number of stories published and leave the spell book and the 'satanic' bible for the D & D crowd to use in their gaming, where they actually might serve a purpose.
ROFLMAO!!
Well put, Greg!
"It is proper for you to doubt ... do not go upon report ... do not go upon tradition ... do not go upon hear-say." ~ Buddha
#6
Posted 13 November 2009 - 10:02 AM
So sayith the old school gamer. We used the wealth of material within the gaming world of D & D (and of Rifts when we played Rifts, and of WoD when we played WoD and of Warhammer when we played Warhammer......) and had no need for the Necronomicon. You must have D & D confused with Call of Cthulhu, which is based on Lovecraft's work and therefore obviously uses the information in the Necronomicon.
Get yer gaming right! Don't make me smite you!
That said, yes, the Necronomicon is indeed Lovecraft's creation.
Edited by Vampchick21, 13 November 2009 - 10:08 AM.
Krafted with luv
by monsters
#7
Posted 13 November 2009 - 10:53 AM
The most common version, usually refered to as the "Simon" Necromomicon, is really not based in any way on the writings of H.P. Lovecraft. It is based on Summerian myth, and so does not contain anything of value for the Lovecraft afficianado.
D&D players may like it, though.
Regards, Canis
"It is proper for you to doubt ... do not go upon report ... do not go upon tradition ... do not go upon hear-say." ~ Buddha
#8
Posted 13 November 2009 - 11:33 AM
Vampchick21, on Nov 13 2009, 11:02 AM, said:
So sayith the old school gamer. We used the wealth of material within the gaming world of D & D (and of Rifts when we played Rifts, and of WoD when we played WoD and of Warhammer when we played Warhammer......) and had no need for the Necronomicon. You must have D & D confused with Call of Cthulhu, which is based on Lovecraft's work and therefore obviously uses the information in the Necronomicon.
Get yer gaming right! Don't make me smite you!
Know thee, oh Young One, that I wast gaming before thou was even born. As a pilgrim, gamed with the Grand Master Gygax and learned the craft of the DM. In those times gone past, before the Awful Spectre of Copywrite reared his fearsome head, Cthulu and Cthuga roamed the worlds of the Dungeon.
#9
Posted 13 November 2009 - 11:38 AM
Krafted with luv
by monsters
#10
Posted 13 November 2009 - 12:23 PM
The Mad Arab was the central character and is in both "simon's" and mentioned in Lovecraft if i recall.
B
#11
Posted 13 November 2009 - 12:32 PM
Vampchick21, on Nov 13 2009, 11:38 AM, said:
So, are these others you mention computer games or the book driven type? And Lovecraft has his own Role Playing Game? The only other game out there of any competition back then was one called Role Master and its companion, Space Master. They actually played better and had better charactor development, at least as far as making a logical charactor progression,
#12
Posted 13 November 2009 - 02:55 PM
greg_dragonlvr, on Nov 13 2009, 12:32 PM, said:
Vampchick21, on Nov 13 2009, 11:38 AM, said:
So, are these others you mention computer games or the book driven type? And Lovecraft has his own Role Playing Game? The only other game out there of any competition back then was one called Role Master and its companion, Space Master. They actually played better and had better charactor development, at least as far as making a logical charactor progression,
Good, old fashioned, multi-sided dice powered Role Playing Games, where you gather together with pen and paper character sheets, a Dungeon or Game Master (preferably evil) and far too much caffine and sugar. And yes, there is a Lovecraftian game, I mentioned it up above, Call of Cthulhu, also referred to as CoC.
I said Dark Ages because when D & D came out, I was still in diapers, and didn't start RPing until the late 80's.
That said, all RPG's now have computer versions of them, and online gaming for them as well.
Krafted with luv
by monsters
#13
Posted 13 November 2009 - 03:03 PM
Greg
#14
Posted 13 November 2009 - 03:38 PM
leslie_dragonlvr, on Nov 13 2009, 03:03 PM, said:
Greg
My friends andI still meet twice a month for good ol' fashioned paper & pencil PRG sessions, and some wargames.
We have a ton of fun everytime we do it.
I love the speed and simplicity of PC or online versions, but there is no substitute for face time with good friends and the creative flow of a table top game.
The very best is when you pull some lateral solution out of left field and manage to absolutely surprise the GM and the rest of the people you have been playing with for over a decade.
Canis
"It is proper for you to doubt ... do not go upon report ... do not go upon tradition ... do not go upon hear-say." ~ Buddha
#15
Posted 16 November 2009 - 02:38 PM
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